I designed the UI and created art assets. I scripted and debugged Actionscript and worked with engineering on Scaleform integration on the PS3 and Xbox builds. I worked with production and QA at Nihilistic and Konami to localize the system for five languages.
HUD Design for Ratchet & Clank: Gadgetron HQ PlayStation Network Home Space. The shared space consists of several minigames including the Skunk Works’ tower defense game shown here.